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 My Mod has a little problem

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[CVT]Bumble[Bee]

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PostSubject: My Mod has a little problem   Tue Apr 22, 2014 6:59 pm






But there is a problem, when i spawn it with car spawner it wont come out...


anyone can help me,
i cant fix it, i've try to retexture, checking all the cube and still it wont come out.
if u can, i'll give the download link.
i love this bike Very Happy
but i cant make it true Sad

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VioTheNiceGuy

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PostSubject: Re: My Mod has a little problem   Tue Apr 22, 2014 7:32 pm

Have you tried spawning the bike with commands?
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PostSubject: Re: My Mod has a little problem   Tue Apr 22, 2014 7:55 pm

no.
but when i play samp, my game freeze and crash. Sad
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VioTheNiceGuy

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PostSubject: Re: My Mod has a little problem   Tue Apr 22, 2014 7:58 pm

Hmm..what mods do you have other than car spawner?
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PostSubject: Re: My Mod has a little problem   Tue Apr 22, 2014 8:59 pm

much cleo mods and other bikes and cars mods
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VioTheNiceGuy

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PostSubject: Re: My Mod has a little problem   Tue Apr 22, 2014 9:50 pm

Maybe some of them are causing the problems to crash in samp. And you maybe installed the textures incorrectly.
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PostSubject: Re: My Mod has a little problem   Tue Apr 22, 2014 9:58 pm

What if you give me the link to your bike mod and I'll see what I can do.
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Crazy_Joe

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PostSubject: Re: My Mod has a little problem   Wed Apr 23, 2014 6:43 am

As you may know already, GTA SA uses both a .TXD and .DFF file to create a mod for the game. The TXD file holds all the textures that the mod uses.
You can add and subtract textures from this file. The DFF file is where the 3D model is created, and is the primary file that ZModeler uses.

You will need TXD workshop to extract textures & use with ZModeler (dl here: http://www.gtagarage.com/mods/show.php?id=8320)

What you gotta do is open up a "vehicle.txd" file in TXD workshop and "export" the textures, remember to export to TGA (create a seperate folder to hold the .tga files in, next up open up the textures browser in ZModeler, add all the exported .tga files inside the texture browser and click OK, after that import the "vehicle.DFF" file.

Hope this helped, otherwise hit me up again Very Happy


Sincerely, Crazy Joe
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PostSubject: Re: My Mod has a little problem   Wed Apr 23, 2014 3:02 pm

I know,
i have TXD Workshop and Zmodeler 2.2.4, i know how to extract and adding the texture to surface
but idk what is the problem. Checking all the dummy doesn't help. I've try with dff viewer but the program got crashed when i import the dff file xD.

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Crazy_Joe

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PostSubject: Re: My Mod has a little problem   Fri Apr 25, 2014 5:23 am

Textures need to be .tga format remember to make sure can't seem to find the problem scratch
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PostSubject: Re: My Mod has a little problem   Fri Apr 25, 2014 2:17 pm

Okey, i'll try to change the format Very Happy
but, i think .tga format is only the support format, i use .png and i think its better then .tga
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PostSubject: Re: My Mod has a little problem   Sat May 10, 2014 4:46 pm

maybe error is naming, these small errors make this invisible as u saying as its not getting loaded.
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